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harvest hoes should be able to replant beetroots. Farming with a harvest hoe on a large farm should make at least slightly more money than fishing, since harvest hoes can only be obtained from treasure keys, and building large farms takes time, effort, and space.
Resources world Seed change
the map seed for all resources worlds should change once every month. currently, the seed of the overworld changes once every two weeks, and many members of the munity think it’s too often. one month will allow more exploration of the overworld and better use of what the world has to offer. on the other hand, changing the seed of the end will motivate people to keep exploring the end trying to find more end cities instead of visiting the same ones they found early in the season. this will also reduce the amount of elytras in the munity, which makes them more precious and also makes mending enchantment more useful.
more motivations for dragon Fights
dragon fights are unique to Survival and they are like “mini-events” since they happen near the spawn of the end world. It takes a long time to grind for the end crystals, so dragon fights should be profitable. making dragon fights profitable will also make them happen more often, which brings the munity something interesting to do from time to time.
dragon Eggs can only be picked up by a player if they have placed down at least one of the 4 end crystals.
All players will receive 1000 as long as they have dealt damage to the dragon.(change to: players will receive money based on the amount\/percentage of damage they have dealt to the dragon.)
dragon breath can be sold to \/shop at 400 per bottle.(the price is not high, since one dragon needs four crystals which need 4 ghast tears. Ghasts tears are very hard to get without \/fly. the average price for a ghast tear is around 100k.)
*Add an option to trade a dragon egg for a creeper spawner (Note: gun powder can’t be sold to \/shop. Also, the plot mob limit still applies so it won’t spawn anything if there are too many mobs on a plot.) this can encourage dragon fights and bring more fireworks to the munity.
New \/dragon top shows players who have fought the highest number of dragons\/dealt the highest amount of damage to dragons\/spawned the highest number of dragons.
Add armor stand pedestals displaying top players in dragon stats.
better Economy
one of the issues season 7 and season 6 had was that there weren’t enough ways to spend money. Adding more ways to spend money will improve the economy in season 8.
purchasable plot Limits and customizations
purchasable plot biome change 10k each time (It’s rarely used so it should charge more.)
purchasable plot name change (10k first time, 20k second time, 40k third time, etc.), so players can work for the plot name they want, instead of trying to win a petition of claiming names as early as possible.
purchasable plot beacon limit: 10k for 1 beacon, 20k for 2 beacons, 40k for 3 beacons, 80k for 4 beacons, etc.
purchasable plot heads limit: 20k for every 5 heads.
purchasable plot holoskulls limit: 20k for each holoskull.
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